Show notes

At UXLx James and Per both attended Head’s workshop to learn more about in online interfaces. The workshop gave us some excellent examples and Val had us experiment with prototyping . In this interview we learn a bit more about best practices and how for example can help with spatial orientation, feedback mechanisms and communicating your brand.

In the second half of this episode Per moves around the table and becomes the interviewee as James questions him about the talk presented on the speaker day of UXLx. In “Fairytale ” Per challenges the familiar concept of removing friction to create better experiences and asserts that we also need to add friction in the right places if really have the users’ best interests in mind.

(Listening time: 30 minutes)

 

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