Framer X is a powerful tool for creating interactive prototypes, but what I find more impressive, is the underlying library that powers it all. Framer.js provides a constraint based layout engine, a powerful physics engine, and a handful of components that immediately add rich interactivity to our prototypes. These components are not all exposed in the Framer X UI (yet), so I’m going to show you how you can use one of these components called Page.
- Page Component (exported from Framer)
Short and sweet. Although we’ll have to wait to see the Page component in the Framer X UI, it’s exciting to know how much power is still under the hood. Hope you all learned something and we’ll see you next time.