Research

The User Experience () journey starts with true research.

About business, projects or products.

First of all, what I do its Research.
I must know much information about the essence of the product, its industry, competitors, who are the main user and their pain points (problems), as well as the main tasks of the product.

Ask questions:
Who are we designing for? 
What do they need? 
Why?

I Use for this:
Interviews
Self-Documentation
Meetings
User experience observation
Moodboards

Define and Plan your 

I construct a plan based on the needs and insights gathered from my research. I define objectives and subsidiary goals.

I to find out know who your target users are and I explore the needs, motivations and requirements of users Also I observe users in action I develop user web personas users stories and user flows.

Ask questions:
Who are users? 
What do they need? 
Why?

I use for this:
User stories
User Personas
Experience mapping
Empathy map
User surveys

Generation of Ideas

I find ideas worth refining based on the material gathered in the first activities and create moodboards, system maps and wireframe mockups. The visual concept is part of this activity.

Ask questions:
What can we do for to solve user problems? 
Have we can do they? 
What do we need for this?

I use for this:
Brainstorming
Moodboards
Designing
System (site) maps
Wireframe 
Mockups
Sketching

Prototyping

Build a representation of all solution

I build a representation of all ideas and solutions. Before working on the final product I create prototypes to document the experience and interactive prototypes to test them with your real users.

Use for this:
Sketch app
Moqups
Axure
Invision
Marvelapp
Principle

Testing

Put your prototype in front of users for feedback

The product should be approved by stakeholders and users through user testing sessions. I ask users test my prototype and leaving feedback. After that, I Improve the product based on the knowledge what I learned through this activity.

Ask questions:
Is the right our conceptions? 
What real user think about?
What can improve?

Use for this:
User testing
AB testing
KP1 testing
Metrics 
User surveys
Focus groups

Visual

After approved all prototypes I start to create visual design

Designs are meant to be aesthetic and at the same time easy to use. So I create the design as per the user requirement, that is both user-friendly and easy to use.

Use for this:
Sketch app
Invision
Marvelapp
Principle



Source link https://blog..io/my-ux-design-process-c08f85c824e3?source=rss—-eb297ea1161a—4

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