“ Read a lot outside design and bring the foundations of how other experts solve problems in their area back to design.”
“ Find your personal interests, perhaps design in VR, research in design, designing for accessibility, etc. Dig down into that particular part and absorb everything new.”
“ I’m excited of exploring how other people pushing their design boundary by talking with them and observing.”
“Thinks as a product designer: support your design with business value, data, research, technology, frame the problem and convey it in a way that makes sense to everybody, even those outside of design (executives, marketing, developers, etc.).”
“Networking: go to design hubs, attend design meetups and talk to people.”
“Really understand users and build empathy: my former CEO spends 30%-40% of his time with users.”
“I do side projects even now.”
“Read a lot: newsletter, Medium/LinkedIn articles, books, whatever you can get!”
3）Design and career suggestions:
“ Some skills I notice lacking among design students are the command of their design process (connecting the dots), design expertise, and product strategy (a well-rounded notion of why).”
“ Don’t treat yourself as an intern or a junior designer. Don’t say that I can’t do this because I am an intern. No one knows everything. Push yourself to the boundary.”
“ I like to work at growing companies that are not set. ”
“Do more side projects: If possible, do it within cross-functional teams and build a healthy respect to other disciplinaries.”
“Looking for smart people who can mentor you and share your work early and often with as many people as possible.”
“Work hard: We will truly value someone who is passionate about work, flexible to see what’s lacking, and take the initiative to make an impact.”
“Work for big companies at the early stage of your career. In-house design work can give you more time to understand deeply about your user.”
“Mock up other designs as practice: The ability to use your toolset to communicate/craft your design is very important, especially for junior designers. But later, you should go beyond craft and execution, moving towards product thinking, then influence others.”
“Build relationships with and empathy for your co-workers: create win-win situations.”
“As design students, think about how to apply what you learned from school to an agile environment. Two books called Inspired and Lean Startup can be can be a good start.”
“ Write your resume in a year: Look at your dream job’s description. What skills you are lacking now? Work backward and keep yourself motivated.”
“A small job-hunting secret: check other designer’s work. Send out emails and questions to the ones interest you. During winter break, go meet with them!”
4）Design Resources that keep you updated:
“ When recruiting, we try to find the talents who are curious about the industry and articulate their design in an engaging way.”
- Designer News: Surfacing design-related news.
- Invision Newsletter: Lots of helpful blogs
- Common creatives: Unsplash/Rawpiexl/Pexels/Freepik
- Page Flows: Inspirations of user flow videos and screenshots
- Font Pair & TypeWolf: Font inspiration
- The Importance of Good Animation in UX: A breakdown of hard and fast rules on what works best. Also, check out animation principles in UI.
- The Noun Project: Icon trends
- Visual Design Glossary: A quick link to visual design terms that are nice to scan. Also, check out a Canva blog.
- Others: Medium, Podcasts, Dribbble
- Books: Interviewing Users, Validating Product Ideas, The User Experience Team of One
- The Six Phases of Design Research: Help guide product design agenda and focus on what matters most.
- 18F Method Cards: Leveraging research as apart of your design toolkit.
- Nielsen Norman Group’s Mobile & Web Topic: Latest design research helps to build your case.
Learning your medium/constraints:
- A Book Apart: a series of short books that coverage for topics ranging from technical to design theory.
- Human Interface Guidelines: Design standards on Apple platforms.
- Material Design: A design guideline for Android.
- Awesome iOS: A robust list of iOS frameworks, libraries, tutorials.
- The DevOps Glossary: Understand key terms that Development and Operations abide by.