Among all the numerous benefits of illustrations, there is the superpower to tell the story with pictures. It often happens in various projects that designers have to create a series of artworks united by one plot and characters. It demands the complex approach and specific working out the details.
The term “illustration” origins for the Latin “illustrare” which meaning is to light up, illuminate, explain. An illustration may either serve as a supplement to the text or fully replace it. The series of illustrations is a kind of small story told by means of visuals. It has to be clear and transfer the needed message properly.
To show it in the real project, today we are unveiling the design process on the narrative digital illustration by studio designer Yaroslava Yatsuba. Earlier we shared her tips on creating flat illustrations and the case study on sports illustration. This time you are welcome to check how the set of illustrations was created for a cartoon “Paris Je T’aime”.
Creating the series of narrative illustrations for the story “Paris Je T’aime”.
The story features the adventures of the cute and cheerful dachshund Tubik in Paris. The initial volume of graphics set for the project was around 10 digital illustrations.
Stage 1. Draft Sketch
At this stage, the designer made research, collected references and analyzed them. The first sketch was made frontal as at this phase it was important to catch the idea, the sequence of scenes and plot while the composition could be worked out later. In the process, the number of shots was reduced from 12 to 8: the designer left only the most recognizable landmarks and united some illustrations into one.
Stage 2. Compositional Sketch
Having developed the draft storyboard, Yaroslava moved to work on the elaborate drawing which will become the basis of the digital illustration. Here she considered the composition of a shot, try interesting perspectives and stylistic effects. So, she redrew the sketch from the perspective of the dog’s eye, added the effect of the Fish-eye lens and made the angle of descent steeper. All that added dynamics, drive and fun to the illustration.
Working out the main character
Together with composition, the designer developed the image of the main character — funny dachshund dog. First, she drew 6 different concepts for its looks.
Then she worked out the digital image for the chosen concept.
Having made a choice on one of the variants, she worked on the dynamics of its movements as the plot required to show that the dog runs across Paris twining round it.
Designer’s tip: Study the books on character animation, they teach much about transitions and movements.
Stage 3. Color and Texture
After setting up the composition and appearance of the main character, the designer drew that all in vector and moved to one of the hardest artistic challenges — the choice of color palette. She wanted to make the illustrations bright and catchy so the choice was made on juicy colors. In the final set, there were 6 colors plus white.
Textures and ragged edges add originality to illustrations. For this series, the designer used the objects masks and art brushes for the outline. That added the feeling of hand-drawn book illustrations.
And here are all the shots for the series. Check the story how funny dog traveled around Paris and fell in love with the city.
Source link https://uxplanet.org/case-study-tubik-in-paris-design-process-for-narrative-illustration-3b3e799493d4?source=rss—-819cc2aaeee0—4