Among all the numerous benefits of illustrations, there is the superpower to tell the story with pictures. It often happens in various projects that designers have to create a series of artworks united by one plot and characters. It demands the complex approach and specific working out the details.

The term “” origins for the Latin “illustrare” which meaning is to light up, illuminate, explain. An may either serve as a supplement to the text or fully replace it. The series of illustrations is a kind of small story told by means of visuals. It has to be clear and transfer the needed message properly.

To show it in the real project, today we are unveiling the on the digital illustration by studio designer Yaroslava Yatsuba. Earlier we shared her tips on creating flat illustrations and the case study on sports illustration. This time you are welcome to check how the set of illustrations was created for a cartoon “ Je T’aime”.

designer Yaroslava Yatsuba

Task

Creating the series of narrative illustrations for the story “Paris Je T’aime”.

Process

Idea

The story features the adventures of the cute and cheerful dachshund Tubik in Paris. The initial volume of graphics set for the project was around 10 digital illustrations.

Stage 1. Draft Sketch

At this stage, the designer made research, collected references and analyzed them. The first sketch was made frontal as at this phase it was important to catch the idea, the sequence of scenes and plot while the composition could be worked out later. In the process, the number of shots was reduced from 12 to 8: the designer left only the most recognizable landmarks and united some illustrations into one.

First quick sketch
A bit more detailed working out one of the illustrations

Stage 2. Compositional Sketch

Having developed the draft storyboard, Yaroslava moved to work on the elaborate drawing which will become the basis of the digital illustration. Here she considered the composition of a shot, try interesting perspectives and stylistic effects. So, she redrew the sketch from the perspective of the dog’s eye, added the effect of the Fish-eye lens and made the angle of descent steeper. All that added dynamics, drive and fun to the illustration.

Working out the main character

Together with composition, the designer developed the image of the main character — funny dachshund dog. First, she drew 6 different concepts for its looks.

Then she worked out the digital image for the chosen concept.

Having made a choice on one of the variants, she worked on the dynamics of its movements as the plot required to show that the dog runs across Paris twining round it.

Designer’s tip: Study the books on character animation, they teach much about transitions and movements.

Analysis of dynamic motion of the character
Detalization of the character

Stage 3. Color and Texture

Color
After setting up the composition and appearance of the main character, the designer drew that all in vector and moved to one of the hardest artistic challenges — the choice of color palette. She wanted to make the illustrations bright and catchy so the choice was made on juicy colors. In the final set, there were 6 colors plus white.

Textures
Textures and ragged edges add originality to illustrations. For this series, the designer used the objects masks and art brushes for the outline. That added the feeling of hand-drawn book illustrations.

Colors and textures chosen for the series
The elements of composition to one of the illustrations

Final Result

And here are all the shots for the series. Check the story how funny dog traveled around Paris and fell in love with the city.

“Err, where am I?”
“That looks interesting, doesn’t it?”
“I must see everything!”
“Unbelievable, so many halls…”
“Selfie with Mona!”
“Hey, guys, where’s the exit?”
“Ah, that’s so beautiful!”
“Paris, I love you!”



Source link https://uxplanet.org/case-study-tubik-in-paris-design-process-for-narrative-illustration-3b3e799493d4?source=rss—-819cc2aaeee0—4

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